My latest stuff ...

Product design as a cartoon for a Nu.nl news article about the rapper Snoop Dogg performing in the Netherlands:



Retro 1980s video game console poster design (with a hint of Art Deco) featuring the characteristic Atari 2600 joystick:



Sevensheaven images and prints are for sale at sevensheaven.nl




So you thought you used to play 2D games. If you had taken a look behind the screen, then you'd have seen this. The featured game is Donkey Kong from Nintendo, a classic 8-bit video game for the arcades, released in 1981.

You're invited to Sevensheaven.nl for more imagery.




So you thought you used to play 2D games. If you had taken a look behind the screen, then you'd have seen this. The featured game is Donkey Kong from Nintendo, a classic 8-bit video game for the arcades, released in 1981.

You're invited to Sevensheaven.nl for more imagery.




Illustration and design of an alternative poster for the Disney-Pixar animation film Monsters, Inc.

More at Sevensheaven.nl





Exercises in graphic abstraction.

More voxel [volumetric pixel] work can be found over here.




So you thought you used to play 2D games. If you had taken a look behind the screen, then you'd have seen this.

The featured game is Space Invaders from Taito and Midway, a classic 8-bit video game for the arcades, released in 1978.

More at Sevensheaven.nl




Illustration using 3D pixels, also called voxels, an abbreviation of volumetric pixels.

More at Sevensheaven.nl




So you thought you used to play 2D games. If you had taken a look behind the screen, then you'd have seen this.

The featured game is Lady Bug from Universal Games, a classic 8-bit game for the arcades, released in 1981.

Would be great to see a series of these scenes realized as 3D pixel games or tangible designer gadgets. If anyone is interested to realize that, just get in touch with me.

More 3D pixel creations at Sevensheaven.nl.

Join me at Twitter [I mainly write in the Dutch language].




So you thought you used to play 2D games. If you had taken a look behind the screen, then you'd have seen this.

The featured game is Galaga from Namco, a classic 8-bit game for the arcades, released in 1981.

Would be great to see a series of these scenes released as tangible designer gadgets. If anyone is interested to realize that, just get in touch with me. I can deliver the 3D scenes ready for rapid prototyping.

You can find my other 3D pixel artworks over here.




So you thought you used to play 2D games. If you had taken a look inside your monitor, then you'd have seen this.

The featured game is Donkey Kong from Nintendo, a classic 8-bit game for the arcades, released in 1983.

Would be great to see a series of these scenes released as tangible designer gadgets. If anyone is interested to realize that, just get in touch with me. I can deliver the 3D scenes ready for rapid prototyping.

I'm planning to create more scenes like this, derived from other 8-bit classics, so stay tuned. Here's Impossible Mission.

More at Sevensheaven.nl





More parts from a multi-part illustration for an article about computer gamers.

More at Sevensheaven.nl




3D pixel illustration of a fictitious game level for an article about computer games.

More at Sevensheaven.nl




A visual experiment in blending my two major passions: 3D graphics and 2D pixel art.

More pixels at Sevensheaven.nl




My first isometric pixel illustration for a magazine.

It's very nice to be back in the world of pixels. The purity of pixels has always had a special magical attraction to me, from the days I was playing Pong on a television in my early childhood.

Later I became a pixel artist for commercial 2D computer games in the late 1980s and early 1990s.

More pixels at Sevensheaven.nl




Before I was a 3D guy I was a pixel artist for commercial 2D games, from the late 80s to the late 90s. Now I'd like to return to my roots (without leaving 3D of course).

Here's an illustration I made to get into pixeling again. I tried to keep it as minimalistic as possible, in search of the ultimate essence in conveying a visual message.

More pixels at Sevensheaven.nl